I have a simple FPS model
I’d like to have:
- A particle emitter for muzzle flash
- A pointlight for said muzzle flash
- A beam for a bullet tracer effect
Yet ingame, none of these appear at all, despite them being visible in studio
(Proof of working in studio, beam is instanced by script)
(Proof of effects not visible while shooting)
I dont believe this is a scripting problem necessarily, maybe something implemented by roblox i need to cirumvent?