Viewmodel gun holding

I have idea for a script that removes a lot of the animating process. By placing attachments on the gun where you want the hands to be, and then moving the viewmodel’s hands to those attachments using a script. The problem is, I have no idea how to do that.

Does anybody have any ideas for how I could go about doing this? Thanks!

That is called inverse kinematics.

You can use the new IKControl to do that.

Had no idea that was a thing. Thank you!

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