Viewmodel Gun keeps flinging me

Im trying to make an fps game. Ive so far made one view model gun, but everytime i look down with the view model gun and something is behind it, i get flung everywhere. I tried collision groups, and can collide, but nothing is working.

The only things ive done to the view model are make animations for it, make everything un-anchored, and no can collide, set the view model’s parent to the current camera, and used runservice to constantly update the view models cframe to the cameras.

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Did you set the gun Parts to Massless?

wow… im such an idiot. Setting them to massless worked thanks!

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Also set CanCollide to false so that they can’t touch you at all. I do this for my viewmodels and they work finely.