Viewmodel Parts Disappearing?

I want to make a VERY simple viewmodel for an fps, but for some reason, it works for about 5 seconds, and then EVERY SINGLE PART in the model gets deleted. help

I’ve already looked on the devforum, and nothing seems to work.

local viewModel = script.Parent

game:GetService("RunService").RenderStepped:Connect(function()
	viewModel.PrimaryPart.CFrame = workspace.CurrentCamera.CFrame
end)

Make sure the part is anchored,

Even if its being CFramed in renderstepped and appears ok it will continue to accelerate then in one frame go below the fallen parts destroy limit.

whoops, my mistake. Ill be sure to do that next time!
:sweat_smile:

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