Viewport adjustment issue

the problem is a model has biggest hitbox.

newCamera.CFrame = CFrame.new(Vector3.new(0, 1.6, 2))
	unitModel:PivotTo(CFrame.new(Vector3.zero) * CFrame.Angles(0, -math.rad(180), 0))

image

can you inform more info ?


Which ones ? thanks for your reply

i do not understand what you want to achieve exactly

Center the NPCs, actually if you want, I have other NPCs that don’t have items sticking out of the hitbox, and they are positioned correctly

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you need to position the viewportframe camera not the npc