the problem is a model has biggest hitbox.
newCamera.CFrame = CFrame.new(Vector3.new(0, 1.6, 2))
unitModel:PivotTo(CFrame.new(Vector3.zero) * CFrame.Angles(0, -math.rad(180), 0))
the problem is a model has biggest hitbox.
newCamera.CFrame = CFrame.new(Vector3.new(0, 1.6, 2))
unitModel:PivotTo(CFrame.new(Vector3.zero) * CFrame.Angles(0, -math.rad(180), 0))
can you inform more info ?
Which ones ? thanks for your reply
i do not understand what you want to achieve exactly
Center the NPCs, actually if you want, I have other NPCs that don’t have items sticking out of the hitbox, and they are positioned correctly
you need to position the viewportframe camera not the npc