Every free model viewport character thing I’ve used always has the same problems. It duplicates my GUI, and duplicates my Sound. I have 0 clue why this happens because nothing in the code I’ve read seems out of the ordinary. How do I fix this issue?
Well it does its job by cloning the character. The issue is perhaps you use starter Character scripts to put scripts in your character which causes these gui effects to be doubled as well.
clonedChar = char:Clone()
for i,v in pairs(clonedChar:GetDescendents()) do
if v:IsA("BaseScript") or v:IsA("Sound") then
v:Destroy()
end
end
local hrp = clonedChar:WaitForChild("HumanoidRootPart")
cam.CFrame = CFrame.new(hrp.Position + (hrp.CFrame.LookVector * 5), hrp.Position)
clonedChar.Parent = vpf
local vpf = script.Parent:WaitForChild("CharacterVPF")
local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
char.Archivable = true
local cam = Instance.new("Camera")
cam.Parent = vpf
vpf.CurrentCamera = cam
vpf.CurrentCamera = cam
local clonedChar
clonedChar = char:Clone()
for i,v in pairs(clonedChar:GetDescendents()) do
if v:IsA("BaseScript") or v:IsA("Sound") then
v:Destroy()
end
end
local hrp = clonedChar:WaitForChild("HumanoidRootPart")
cam.CFrame = CFrame.new(hrp.Position + (hrp.CFrame.LookVector * 5), hrp.Position)
clonedChar.Parent = vpf