Alright so I have just noticed that my Viewport Frame is not displaying some of my decals. Once I place the decal into a normal part, I am able to see the decal, though. Anyone have an idea to a solution or do I have to be not lazy and add another part?
-The model in the workspace, you can clearly see there is the decal of the arrows.
-The model in the Viewport frame, arrow decals nowhere to be seen.
The model in the Viewport Frame, but there is a separate part with the decal on it.
You’re probably right. The only thing is that when I put the decal in a part, I can see it in the Viewport frame. If the decal is in a union, I cannot.
Roblox probably has difficulties doing it with unions. My solution would be to weld a part to the Union in question, and give that part the decal you requested. Then load both on the viewport frame
The only problem I have with welding or overlaying the other decal is that it may overlay over some of the other pips on the di, since they are indented. I found this kinda interesting, I changed the decal on the side and it changes the color but does not keep the decal.
-Rainbow decal on outside in viewport
-Rainbow decal on outside in the workspace
Switched decal on outside in viewport
I think I shouldn’t use decals on unions if I am going to put them in a Viewport frame haha
I could try a texture but that may not work either.
Oh hold up I think this may work…
Nvm, It doesn’t. Just don’t use Viewport Frames if your object has a union with a decal on it. They do not get rendered correctly.