Expected Behavior
I expect viewport to rerender when mesh loads.
Actual Behavior
Meshes are not visible until viewport is manually refreshed.
Workaround
Use ContentProvider:PreloadAsync to detect when mesh is loaded and force refresh ViewportFrame by parenting mesh to nil and back to Viewport.
Issue Area: Engine Issue Type: Display Impact: Moderate Frequency: Constantly Date First Experienced: 2022-03-23 00:03:00 (+01:00) Date Last Experienced: 2022-04-02 00:04:00 (+02:00)
I think this could be intended behaviour, as stated in the documentation, viewport frames only call a re-render upon one if their children changing. May be better filing this as a #feature-requests
A workaround I found would be to place the meshparts inside a Model, and then parent the model to the viewport frame. This should fix it not rendering immediately