So I’m basically attempting to make a “Hatching System,” but my PetModel camera doesn’t seem to be positioned correctly. How can i rotate the my pet model?
local Baby = game.ReplicatedStorage.Eggs.Pet[Pet]:Clone()
local HeadPos = Baby.PrimaryPart.Position
Baby.Parent = ViewportFrame
Camera.CFrame = CFrame.new(Vector3.new(HeadPos.X,HeadPos.Y,HeadPos.Z+20), HeadPos)