Virtual Cursor Inquiry

Does the virtual cursor (for gamepad users) support the legacy mouse object (i.e. Mouse.Move, Mouse.Button1Down, Mouse.Target)

4 Likes

still looking for an answer to this. bumping

still looking for an answer to this. bumping

Yes, but also no.

So far I know, the virtual cursor only has effect on Game UI.
Thus, the only events that are able to be read by the virtual cursor are with the GUI events:

  • MouseEnter
  • MouseMoved
  • MouseLeave

The only function that the virtual cursor can listen to is GetMouseLocation().


Source: Gamepad Virtual Cursor for UI is Live! [Opt-in Only]

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.