Visual radius, is this the best method?

Hi folks!
I’m looking to dynamically show radius. I’m thinking that a SurfaceGui is the best choice so that I can modify it easily and that it’s not restricted by part size.

Is there a more elegant solution?
Thanks.

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I suggest CylinderHandleAdornments, they look a bit square but are 3D. Also can be rendered on top of other objects.

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