testing suspension
did you use constraints or did you make this using raycasting?
raycasting (111111111111111111)
what are you plans with this now?
i’m planning to make a motorstorm pacific rift type game
How long do you think thatll take?
I don’t know to be honest, because i don’t force my self to work 24/7. The main thing that will take my time is obviously map. i think in about few weeks i will be able to release the first version of this thing, obviously if a map will not be empty
Looks like it’s really satisfying to drive, is there a chance for game link to test it?
it’s not that satisfying to drive on voxel terrain from roblox, but if you want to try it, here
Suspension is behaving really nice, but turning feels really weird. It’s kinda heavy and every time I turn hard at high/moderate speed then the car always rolls on the side