-
What do you want to achieve?
I know that official vc has been released.
But one of my friend wanted to create one using roblox script lua.
Also how’s the voice chat is gonna work is when player enters this region, they will hear someone in that region using discord vc
- What is the issue? Include screenshots / videos if possible!
When I test for myself its working. But when my friend tried to test it, it didnt work out
ServerScriptService.RegionScript:27: attempt to concatenate nil with string - Server - RegionScript:27
- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I didn’t found any in social medias
Im gonna censored some code
REGION VC SCRIPT :
local playerInZones = {}
local httpService = game:GetService("HttpService")
local url = "https://discord.com/api/webhooks/" --Censored it
local channelIDs = {
["Zone1"] = ""; -- Censored it
["Zone2"] = "" -- Censored it
}
local playerDiscordIDs = { -- Censored it
[""] = ""; -- Censored it
[""] = ""; -- Censored it
[""] = ""; -- Censored it
[""] = "" -- Censored it
}
game.Players.PlayerAdded:Connect(function(player)
playerInZones = {
player.Name == nil
}
end)
local function formCommand(playerName, Zone)
local playerDiscordID = playerDiscordIDs[playerName]
local channelID = channelIDs[Zone]
local commandText = "~move " .. playerDiscordID .." ".. channelID
print("Past move")
return commandText
end
local Zones = game.Workspace:WaitForChild("Regions")
while wait(1) do
for _, zone in pairs(Zones:GetChildren()) do
local region = Region3.new(zone.Position - (zone.Size/2), zone.Position + (zone.Size/2))
local partsInRegion = game.Workspace:FindPartsInRegion3(region)
for _, part in pairs(partsInRegion) do
if part.Parent:FindFirstChild("Humanoid") then
local character = part.Parent
local player = game.Players:GetPlayerFromCharacter(character)
if playerInZones[player.Name] ~= zone.Name then
print("player is not in the zone")
local commandText = formCommand(player.Name, zone.Name)
print(commandText)
local data = {
["content"] = commandText;
}
local finalData = httpService:JSONEncode(data)
httpService:PostAsync(url, finalData)
playerInZones[player.Name] = Zones.Name
else
print("Player is already in region zone")
end
break
end
end
end
end
WEBHOOKS SCRIPT :
local url = "https://discord.com/api/webhooks/" -- Censored it
game.Players.PlayerAdded:Connect(function()
local data = {
["content"] = "Succesfully Online";
}
local finalData = httpService:JSONEncode(data)
httpService:PostAsync(url, finalData)
end)