The current Voice Enabled sort as of 12/14/21 only includes around 50 experiences, when I know for a fact due to 3 of my games having voice chat enabled, that there are more than 50 experiences with voice chat enabled that are not being included in this sort.
Therefore, this feature request is for the Roblox naming conventions to actualize the truth, rather than create a falsehood of the only voice enabled games being the ones displayed. A larger array of experiences to choose from would benefit players and developers alike.
If this is resolved, developers on Roblox would be able to trust Roblox’s own naming conventions to a greater degree, and create new player to developer connections with more voice enabled games getting in front of players’ eyes.
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This is my issue with the sorts overall. Sorts about experience genres/tags are super limited and aren’t clear to users. They seem optimized towards discovery of already pre-established experiences in most cases. It contradicts the name, and what I assume is the goal, of the “Discover” page.
For example, the “Obby” sort is not even close to all of the obbies on Roblox - most are actually created by a single developer. Same with pretty much any other genre/tag sort, the pool is limited. As you say in this example, not all voice enabled experiences are in this sort. The majority of the experiences in “Voice Enabled” are already super popular, and maybe that’s the criteria for the sort, but users wouldn’t know that and this causes a disadvantage from this assumption.
Your proposed solution makes sense to me as well. Either make it clear that the sorts are somewhat curated and small pools, or expand the sort to support any experience that would meet that criteria (I imagine these sorts are automated). I also wonder if a viable solution is some form of genre/tag search. These sorts indicate the need and desire for it.
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