Any updates on this, I solved the low voice chat issue but ran into this one:
Right now, if you have a wire that connects from the MicDeviceInput in another players AudioDeviceOutput in the localplayer’s camera, it works although if you the second player joins after the last player, then the player before can’t hear the new player, although the new player can hear the old player. Sometimes it works flawlessly; heres a video of it working flawlessly. When it doesn’t nothing in workspace changes besides you just cant hear them. https://i.gyazo.com/1ca39faf8690ca1306dfbb67135082db.mp4