CREDITS
Code Contributions: Kalastraza, tommy2002, Stenimated, User_Tom
UI Design: H_mzah, tommy2002, drag_nxc
Maps: drag_nxc, chrrts, NexumSpectrum, Voidnt
Animations: Aced_T, Kno_ledge, tommy2002, Julez_X, J7_C
Ball Models: RaidenTameemon_JP, drag_nxc, Asetsu
This game uses ProfileService by Madwork.
INFO
If you buy cosmetics gamepasses, remember to equip them in the cosmetics page in the menu!
Custom Emotes
Use with /e
- chestbump
- sidebump
- heyheyhey
- raisefist
- raisefist2
- bokuto
- miya
Custom Commands
Private server owners get Adonis moderator within their own server. There are a couple of custom commands available:
-
:cteam [Name] [BrickColor]
makes a new team with the specified name and color. You can use both the name of the BrickColor or the number- For example,
:cteam Test 21
will make aBright red
team namedTest
- For example,
-
:rmteam [Name]
removes team(s) with specified name -
:lockcourt
locks the court so that players on the Player team cannot walk or hit balls onto it -
:unlockcourt
undoes:lockcourt
-
:setcolor [Side] [BrickColor]
sets the color of one side of the scoreboard (1 for left, 2 for right) to the specified color -
:setname [Side] [Name]
sets a team name for one side of the scoreboard (1 left, 2 right). Using this command without the second argument (e.g.:setname 1
) will remove the name. -
:a1 [Number]
adds points to the left side of the scoreboard,:a2 [Number]
adds points to the right side of the scoreboard, not including[Number]
will add 1 by default -
:score [Score1] [Score2]
sets the score -
:sets [SetScore1] [SetScore2]
sets the set score -
:clrballs
clears all current balls in the server -
:toggleleaderboard
or:togglelb
toggles visibility of the ranked leaderboard
These commands are available to all players in private servers
-
:hitfeed
shows a hitfeed -
:footprints on
will display player footprints when they jump.:footprints off
to disable -
:scorenotify off
disables the score change popup,scorenotify on
enables it. Score notifications are on by default.
League Management
Currently dead - rework soon