Looks very cool! I’m not too sure how you’re moving the parts but if you’re not already I suggest to use workspace:BulkMoveTo. It saves a lot of performance since you’re moving a ton of parts
Added simple Level Of Detail (LOD)
– farther blocks are rendered with less detail
– it’s not perfect so you might see some empty spaces (see image)
– Can be disabled (set RenderDistance LOD Add to 0)
Man! The generation has came far! I like it! You should work on Forests and trees, I feel like that would add some depth to it. More biomes would also add to the overall look.