Voxel Engine - Devlog/Feedback

Hello, everyone!

I’ve been working on a voxel engine for quite a long time and I would like to hear your opinions, suggestions or criticism.

Settings used in video:

  • Render distance: 8
  • Chunk loading speed: 7
  • Render distance Y: 6
  • Max chunks waiting: 50

Target RAM doesn’t work for now.

Link: Voxel Engine

Controls:

  • E - Fly
  • M - Hide / Show UI

↓ Updates ↓

5 Likes

Looks very cool! I’m not too sure how you’re moving the parts but if you’re not already I suggest to use workspace:BulkMoveTo. It saves a lot of performance since you’re moving a ton of parts

1 Like

Thanks!
I’m already using workspace:BulkMoveTo but I think I could make it faster with 2D or 3D greedy meshing (There is currently 1D greedy meshing)

1 Like

UPDATE

  • Finally added building/mining system!
  • Added inventory (very simple for now)
  • Added selection box


UPDATE

  • Added 2D greedy meshing (X + Z)
  • Better terrain generation - using fractal noise
  • More block types - snow, ice, sand, water
    (water doesn’t work properly for now)
  • Increased render distance cap to 32 chunks

3 Likes

UPDATE

  • Added simple Level Of Detail (LOD)
    – farther blocks are rendered with less detail
    – it’s not perfect so you might see some empty spaces (see image)
    – Can be disabled (set RenderDistance LOD Add to 0)

  • Terrain generator is now faster


What would you like to see in the next update?
  • Forests - trees, small rocks, lakes
  • Caves and ores
  • Biomes - desert, jungle, ocean, mountains…
  • Grass, flowers
  • Working water
  • Gameplay - fall damage, tools, pvp

0 voters

Man! The generation has came far! I like it! You should work on Forests and trees, I feel like that would add some depth to it. More biomes would also add to the overall look.

1 Like

UPDATE

  • Added forest generation - very slow for now
  • Added lake generation
  • Added rock generation
  • Changed Lighting - Technology to Future




What would you like to see in the next update?
Decide in comments!

That’s all for now.

1 Like

That looks awesome!!! I would work on Ores and Gameplay next!

1 Like