VR Camera and Comfort Updates (UPDATE)

Hey there! Just wondering what type of VR will run roblox. I’m assuming the Meta Quest?

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This broke a massive part of my game - whoops! Don’t worry it’s all fixed now.

It did break all of studio and I had to re-install it, but at this point that’s pretty common.

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Please see the updated note about Nexus VR in the main post. Thanks.

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I like the new comfort mode for VR users.

You mostly saved my life by figuring out how I could find a solution, but this update definitely saved my time and allowed me to take a breather. This primarily makes VR players feel at ease and improves their experience with the game.

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Looks neat!
The drift camera looks a bit wonky though, perhaps make the player closer to the camera for more control?

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Can the VR portion of the PlayerModule also check to see if Player.CameraMode is set to LockFirstPerson before letting VR users go to third person by default? It’s not a huge issue since setting Player.CameraMaxZoomDistance to 0.5 keeps VR players from leaving first person, but it was confusing for a bit until I took a look at the code.

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Thanks for the report! I’ve got a fix coming soon.

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When will we be able to disable this annoyance
Help

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press the two arrows and don’t look down

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