Hello, I’m working on a VR game and for some reason, the view that I always get is stuck in a fixed position directly above my player. This doesn’t happen to me in any other games, only my own games, and every game I have in Studio. I haven’t been able to find any lead as to why the camera is like this. Has this happened to anyone else? Is there a solution to this problem? Thank you in advance.
https://cdn.discordapp.com/attachments/785386699030659145/795047315060424744/VRCamIssue.mov
In this video, I am not looking down at my character, that it the default position when looking straight forward.
I also don’t know why the character is all jittery like that when moving ‘down’, but that’s not really the issue I’m trying to solve atm. If you have a quick and simple solution I’ll use it, though.
The headset I use is the Oculus Quest 2, connected with a cable to use it in Oculus Rift Mode.
I am running Windows via Bootcamp on an iMac (Late-2017)
More info upon request.
Sorry if this post is in the wrong category, I don’t know where else it would go.