[VR] DisplayOrder of ScreenGui does not seem to be respected

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When playing in VR the display order of the ScreenGui does not seem to be respected. In NERF Strike this makes the LoadingScreen (DisplayOrder: 100) end up behind of the MainMenu (DisplayOrder: 0).

Can be seen in the live version: NERF Strike [VR Supported] - Roblox

I have not validated this, but it might also be due to the fact that LoadingScreen is parented by a script from ReplicatedFirst to PlayerGui if DisplayOrder works otherwise.

Screenshots:

Screenshot 2023-07-24 191339
Screenshot 2023-07-24 191225

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Thanks for the report! I filed a ticket in our internal database.

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This is still an issue! Occurring in our game: Neighbors 🔊 [Voice Chat & Mic Up] 🐰 - Roblox

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