VR Full screen GUIS

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  1. My ultimate goal is to create a fullscreen GUI for VR since the current Screen GUIs in VR are restricted to a small area. I would have submitted an engine feature for fullscreen UIs, however, I do not have access to submit said request yet.

  2. Current screen GUI’s don’t have a fullscreen option for VR. It also doesn’t help that VR isn’t really supported on roblox much in terms of UI in the first place. If there is a fullscreen option for UI, can anyone tell me where to find it?

  3. I have thought of Surface GUI’s that follow the players camera which I feel would most likely work, however, because the game I’m trying to do this for is already developed starter GUI wise (the way the GUI’s work depend on the location of the screen GUI being in the players starter GUI area). I have also thought of a module that converts every Screen Gui in Starter GUI’s into a surface gui on a part that constantly follows the players camera, but like I said before, the GUI’s are required to be in starter GUI’s so it wouldn’t work anyway.

All I’m truly asking for is possibly a way to actually make the Screen UI’s fullscreen on VR (if there truly is no solution then I will most likely just duplicate all of the screen UI’s and change their code)

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I’ve done this before with surfaceguis.
My implementation is a bit old and untested. Read comments in the main script. Parent to ReplicatedFirst.

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Thank you! I will check this out when I am unbanned from roblox!

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