VR Hands are extremely laggy on the server

This is my very first devforum post, so go easy on my please.

  1. What is the issue? Include screenshots / videos if possible!
    Ive been working on a VR Game lately. The issue is that; both player hands use AlignPosition & Align Rotation, wich makes the hands look very laggy for other players.
    https://www.youtube.com/watch?v=qGG8eMCKFcA

  2. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

  • I’ve tried setting the network owner ship of the vr hands to the player, but it didnt make any difference
  • I tried creating AlignPosition & AlignOrientation locally, so the hands wouldnt look laggy on the server, But the hands just fall through the floor.

Also, i used @Identity_Person’s “R6 VR version3” for my VR game.
Help would be really appreciated as i’ve been stuck on this for a while.

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Solved the serversided issues by writing my own engine making a custom character. I think the problem was the motor6Ds.

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