VR Hands Scipt not working?

i have a VR grabbing script and when i play i get no errors but it doesnt work, should i be using remote events for this? also im using nexus VR Module so the VR Player is already scripted.


anyway i can improve this or re-script it to work? any help is appreciated :smile:

You need to give more information. What does the script look like?

1 Like

im sorry i knew i was missing something, lol. heres the code

game.Players.PlayerAdded:Connect(function(player)
	local char = player.Character or player.CharacterAdded:Wait()
	local hum = char:WaitForChild("Humanoid")
	local InputService = game:GetService("UserInputService")
	local HeadPosition = nil
	
	local function GetTouchingParts(part)
		local connection = part.Touched:Connect(function() end)
		local results = part:GetTouchingParts()
		connection:Disconnect()
		local final = {}
		for i,x in pairs(results) do if x.Parent ~= part.Parent and not x.Locked then table.insert(final,x) end end
		return final
	end
	
	
	local function SearchTable(tab,val,delete)
		local Found = false
		for i,x in pairs(tab) do
			if x == val then
				Found = true
				if delete then table.remove(tab,i) end
				break
			end
		end
		return Found
	end
	
	
	local Holding = {}
	local function GrabObject(Part,Input)
		spawn(function()
			if not SearchTable(Holding,Part,false) then
				local eatdb = true
				while Input.Position.Z > 0.1 do
					local cangrab = Part:FindFirstChild("CanGrab")
					if cangrab.Value == true then
					
					Part.CFrame = char.RightHand.CFrame
					game:GetService("RunService").RenderStepped:Wait()
				end
					SearchTable(Holding,Part,true)
				end
			end
		end)
	end
	
	
	
	
	local function HandleInput(Input)
		if Input.KeyCode == Enum.KeyCode.ButtonR2 then
			local Parts = GetTouchingParts(char.RightHand)
			for i,x in pairs(Parts) do
				print(Parts[1].Name)
				GrabObject(x,Input)
			end
		end
	end

	InputService.InputChanged:Connect(HandleInput)
	
end)

i sent the script, idk if you saw it or not. no rush