VR HapticService help

So im making a VR game, and it is super bare bones right now.

I want it to be so where when the ButtonR1 keycode is down it fires off the VR controllers right haptics, but im not sure how HapticService works.

thanks in advance

Try reading the documentation.

You might find this method for this service useful:

hapticService = game:GetService(“HapticService”)

yeah, i know how to set motors and such, but for rift s it doesnt seem to work

Are rifts supported by the haptic server? I don’t own one myself.

might not be, but they at the same time have enums for left and right hands