When playing in VR, the screen will usually go black when you phase through walls or objects.
However, with larger objects, the screen goes black even if you just get near these objects.
The effect should also not occur for slightly transparent objects, but I still see it happen anyway.
This is a problem because the screen will suddenly become black for no apparent reason, which is VERY disorienting.
I also suggest this feature be removed; it is not very helpful and just causes jarring visuals.
I am also not sure if this is caused by the VR module I am using; if that is the case, let me know and I’ll remove this report.
Attached is a video of the problem. It was recorded on a Meta Quest 3.
Expected behavior
I expect to be able to get up close to large objects, only phasing out when I walk through the object or put my head through it.
But instead, the blackness happens when getting near the object.