1.031 & 1.032
- Upper Class Hover Car Convertibles. Hover Sedan Convertibles.
- Basic Hoverbike.
- Multiple Police car variants from the civilian cars.
- Transit Job. Right now Taxing around NPCs but is a great job for general transit roleplay.
- Multiple Taxi variants from the civilian vehicles for Transit Job.
- Made car inventory UI full screen and split non job/job vehicles.
- Job car variant progress UI in car inventory UI.
- Humvee. Camaro. Bus. Stretched a civilian vehicle into a limo.
- New Novarsk clothing shop.
- New Empyrean Car Dealership.
- New Valia Car Dealership.
- Hidden basic hoverbike dealer in Atley.
- Custom Chat.
- Factory leaks player based spawning not global.
- Systems Analyst player based phrase giving not global, and auto select the box on next phrase.
- Can join your last district from the menu screen.
- Updated a couple more last outdated UI like menu, business collecting, etc.
- Net Worth on leaderboard.
- Postal job. Pick up and deliver mail to random locations and random amounts of mail.
- Car doors/seating can be unlocked with Q key instead of having to accept per user.
- Some items not being given but money being taken.
- Avatar items disappearing.
- Cars not despawning on player leave.
- Avatar grey issues.
- Prison arrest and releasing.
- Hidden ware Robux items not being saved.
- Spawning issues.
- House storage issues.
- Armor issues.
- Mining issues.
- Prize Wheel weapon giving issues.
- Miner avatar issues.
- Not being able to become a prison guard.
- Tutorial bot fix.
- Fixed unanchored road corners.
- Police tool giving. And general job tool giving.
- Avatar website to ingame avatar switching.
- Empyrean doors broken.
- Chat issues. New custom chat.
- Health on spawn and switching job, etc issues.
- License’s UI not reflecting proper data.
- Not spawning at the teleport field you left at on the next district.
- Camera issues.
- House drowning.
- All districts even with no license’s.
- Whaler teleporting.
- Not being able to die via holding space.
- Houses not spawning properly.
- To big ranged E prompt at Atley bridge.
- Electrician prompt issues.
- Menu game showing actual game UI.
- Food consuming not changing the health data.
- Job to no job and vice versa avatar changing.
- Spawning underneath vehicles.
- Body armor removing on district transfer.
- Delivery Truck driver marker not saving.
- Delivery Truck driver showing on the job map but not the main map.
- Butcher not working.
- Atley clock.
- Atley home clock.
- Not being able to move character.
- People permanently stuck in prison due to timer being a string not a number.
- Error in data loading sequence that would infinitely load screen a player.
- U menu key not working.
- Clothing ID checking in home wardrobe transferring and getting.
- Red hoverbike misnamed.
- Newspaper not being able to be read from the ground.
- Weapons not removing on death.
- Job XP not saving.
- Misnamed shotgun folder on a store in Valia.
1.0
- New Jobs! Play as a Propaganda Artist, Electrician, or Systems Analyst! Read the Job Menu to learn more!
- New items! This includes a new weapon and roughly 50 new cosmetics!
- A combat logging system has been added! Leaving while marked as in combat
- Empyrean now has a new clothing store and a few hidden easter eggs for veteran players to find with rewards!
- The Madrek Academy has been edited heavily to accommodate for VAC trainings, including a teleport from Novarsk directly to the Madrek Academy.
- The Senate Building has received a chat revamp to better accommodate for practical meetings.
- Multiple bug fixes and stability improvements related to performance.
- Multiple bug fixes that were integral to the stability of the game.
- Multiple exploit fixes.
- Incoming ban wave for accounts that have been logged for exploiting.
- A new tool, avatar, and garage system! Press G to open up your avatar and B to open up your vehicle menu!
- The Tutorial has been heavily reworked to accommodate for streamlined gameplay.
- The UI has received a total revamp to be easier on the eyes.
- Added parking lots in high traffic / parking areas (more will be added soon).
- Added spawn barriers in Novarsk at Vaktus Square to avoid cars griefing spawn.
- Jobs have been rebalanced to better encourage more entertaining gameplay while we implement better end-game.
- Donations have been turned back on but heavily nerfed to reduce the amount of abuse. We intend to scale donation-ability in the future based on standing in the Imperial Vaktovia group.}
- Chat features improved.
- Default channel is proximity-based. Shouting (/shout or /s) will raise the travel distance while quiet speech (/quiet or /q) lowers it.
- Shouted chat messages are tinted red in the chat window while quiet messages are tinted blue.
- Police calls (/police or /911) will show the call cost. Police will see these messages as gray text prefixed by “(911)”.
- Job chats (/job or /j) will be sent to players with the same job. Job chats are not proximity-based.
- Chat commands updated (/help or /?) to show Vyyrahk chat commands.
- Fixed an issue where the chat window spontaneously clears without the player doing so (/clear to erase local message history).
- Firefighter moved to Level 40 and buffed slightly
- Banker moved to Level 60, statistics remained the same
- Corporate Executive has been moved to Level 120, pending changes in future updates
- Fixed a bug where cars would not properly despawn when changing servers.
- Fixed a bug where the inventory UI would not properly show what items were in your inventory.
- Fixed a bug where your inventory would be unusable / items would be incorrectly marked as contraband.
- Fixed multiple bugs relating to rubberbanding.
- Fixed multiple bugs relating to the inventory not properly saving.
- Fixed a bug where exiting a car would put the player underneath the car.
- Fixed a bug where items would not properly save upon leaving.
- Fixed a bug where items would not properly load upon joining.
- Fixed a bug where items were incorrectly assigned to the player.
- Fixed a bug where the inventory system would not load in Empyrean.
- Fixed being able to spawn a car inside the House of Rapture.
- Fixed being able to spawn a car inside other areas.
- Fixed the serverlist not showing any servers.
0.996
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Heist starting without the police has been fixed.
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The visual glitch of players being stuck in a cube when on the train has been fixed.
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The Banker Job has been fixed.
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Bank heist-partakers being arrested despite no police being around has been fixed.
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The kill limit for cops killing non-criminals has been fixed.
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The Miner job has received balances to the different rarities of ore to better reflect the low level required.
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Reduced number of strikes before being jailed as police/paramedic.
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Paramedic farming has been fixed.
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The firefighter job has been reworked. Now requiring Reputation Level 60, this job now revolves around putting out both big and small fires around Vyyrahk. The rewards are plentiful, with a focus on the later-level jobs now attempting to gear towards on-the-street gameplay.
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The firefighter job now has two new vehicles, with one being unlocked at a higher job level.
0.995
- The issue of the inventory not correctly displaying items / new tools has been corrected. If this problem persists, submit a bug ticket and use /serverlogs.
- A custom leaderboard has been added that shows jobs, reputation, and player names in a more aesthetic way.
- Passive health regeneration has been added. This can be done by resting by a fire or in a chair. One health per 3 seconds, only to half of the maximum health per player.
- Added a participation requirement to the Whaler payout to prevent abuse.
- Incorrect payments of VIC for the Senator, Royal Guard, and Palace Guard jobs has been fixed.
- Adjusted backend DataStore work for better optimization.
- Adjusted small portions of the UI to be more visually pleasing.
- Fixed heist prompts being spammed, even when the heist has expired.
- The Delivery Truck spawning incorrectly or not at all has been fixed.
- Index loops for specific UI work has been fixed.
- Changed despawn time for exploded vehicles from 300 seconds to 120 seconds.
- Added a server age. After six hours, a server will automatically shutdown.
- The Miner job has received an increase of ores. In addition, different rarities of ore have been added. Epic, Legendary, Rare, Uncommon, and Common. Each have different VIC payouts.