WaitForChild isn't working well

So “waitforchild” isn’t working very well.

i tried

local hotdog = game.Workspace:WaitForChild("Part")
print ("we have our hotdog!")

Then when i play, it prints “we have our hotdog!” to the output.
even though i didn’t insert any part to the workspace and called it “hotdog”

Maybe there was already a part in workspace named Part.

WaitForChild takes an Instance name as an argument, not its type.

WaitForChild("hotdog")
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i want to make it so that if in the workspace a Part named “hotdog” . it prints that text to the output

And what prevents you from using it?

WaitForChild("hotdog")

This will be return your “hotdog” part