I was wondering if there was some way to wait for a function in a ModuleScript to be finished.
Basically I have a function in my ModuleScript that moves the player and waits for them to get to the specified position. If they don’t make it in (distance/speed) seconds, I CFrame their humanoid root part to the position.
This function is called from a server script and if I could make it wait until the module script checked the position it’d be glorious.
I understand that I don’t really need a ModuleScript for this, but since I’m gonna be using this function a lot I rather practice a bit with them.