I’ve heard that using
task.wait() is a lot better than using
wait() so I’m trying to avoid using wait(). I’m wondering if there’s a way of using task.wait() with
AnimationTrack.Stopped. What I mean is can you only use
AnimationTrack.Stopped:wait() to wait for an animation to finish or is there something like
AnimationTrack.Stopped:task.wait() and would there be any benefit in doing so. When I try to do
AnimationTrack.Stopped:task.wait(), it just errors.
I’m sorry if this sounds stupid, a lot of people say using task.wait() is better and I just want to know if that would be possible in this scenario and would it give you any benefit or does using
AnimationTrack.Stopped:wait() do the same thing.