Walk Animation behaving weirdly ingame

Dear Devforum,
My walk animation has been behaving weirdly ingame although I excpected it to work as intended.

Here’s footage of how the animation should be:

Here’s footage of how the animation works in game:

The animation seems very off in game. The animation speed seems off what could be the problem? I already knew the fact that the animation was going to be stiff due to my horrible animation skills, but it just seems off I don’t know why…

Edit: Apologies due to the video quality I’m using OBS and have no idea how to make the quality better I’ll try to figure it out eventually

It needs to be sped up or slowed down based on the velocity of the character

And how am I supposed to achieve that? Is there a way to change the animation’s speed?

Use the property Animation.PlaybackSpeed to change the animation’s speed.

Thanks a bunch. Now it looks somewhat better and isn’t behaving weirdly anymore :3

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