Walk animation not playing

A walk animation I want to play does not play when play testing, leaves me with my normal toy walk animation.

I’ve tried putting the animation id into run, same issue.

Video:

https://i.gyazo.com/a563cdf8985c52130deb80a988876cd2.mp4

Any info or solution will be greatly appreciated, thank you.

1 Like

im not a scripter but i have worked with animations a lot before so maybe try setting the priority to movement

Im assuming u did the basic steps for a custom walk animation, but u have to put the animation id on the walk and run animation things, that are parented to the value thing.

Are you using Robloxs Animate script?

If so, Roblox replicates the script and forces it onto you when you spawn in. To make your own Animate local script, you need to put the local script inside of the “StarterCharacterScripts” folder.

( The “StarterCharacterScripts” folder is inside of the “StarterPlayer” folder. )

This is just one of the issues that might be happening though.


Animation priority is what makes an animation play over another one. Do you know animation priority your animation is? If so, what is it?

Here is an article about Animation Priority from the DevHub: AnimationPriority | Roblox Creator Documentation


Does the animation move the character at all? or are there any bodyForces?
I am guessing not, either but you never know.

I also had this issue a bit ago and some people helped me, so I hope this helped you too.

can show the script? to see where is bad

How do I change the priority???

Yes, it’s Roblox’s Animate script, and yes it’s inside the StarterCharacterScripts along with the other animations. I don’t know how to change the animation priority.

That is exactly what I did though.

Click these three dots:
image
Then click set animation priority:
image
Then set your priority:
image

That’s weird, people were telling me to change it to movement, but it’s already set to that.

1 Like

Do you have a script for the walk animation?

I don’t know if this counts (This is Roblox’s Animate Script you can find in workspace while play-testing):

Screen Shot 2021-08-28 at 9.16.32 PM

but I put the id in both the run and walk keyframes.