Walk animation wont play

so i have a animation and i want it to play while im walking in the game.
but when im walking my character does like a dummy pose

--11421306552 -- ID of animation
-- CustomAnims is script name
-- parent of script = ServerScriptService
local function loadAnims(char)
	local Hum = char:WaitForChild("Humanoid")
	local Animator = Hum:WaitForChild("Animator")

	for _, Track in pairs(Animator:GetPlayingAnimationTracks()) do
		Track:Stop(0)
	end

	local AnimScript = char:WaitForChild("Animate")
	AnimScript.walk.WalkAnim.AnimationId = "11421306552"
end

local function onPlayerAdded(Player)
	Player.CharacterAppearanceLoaded:Connect(loadAnims)
end

game.Players.PlayerAdded:Connect(onPlayerAdded)



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Check if the AnimationId is the correct one and that the Animation Priority is at 3 (Movement)

yeah they both are right ones i checked it

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