I’m trying to create a custom animation for my characters walking.
The problem is, when my character starts walking and the animation plays, after a bit of walking the animation slowly becomes more and more weird. The legs are also a small bit de-attached from the torso and the animation also looks a bit off.
This is a video demonstrating what happens when walking:
This is how it is supposed to look like:
I’ve tried switching the animation priority, but it still remains unaffected.
Currently, the animation priority is at its maximum, Action 4.
In the videos shown, the animation priority is also at its maximum.
I would appreciate any help possible, thanks.