My own walking animation somehow doesn’t play according to walk speed.
(Mine)
This also only applies to my animation it seems.
(ROBLOX Default)
Is there a way to fix this?
My own walking animation somehow doesn’t play according to walk speed.
(Mine)
This also only applies to my animation it seems.
(ROBLOX Default)
Is there a way to fix this?
Don’t have an insight into how roblox does it, but I think human.WalkSpeed/16
will do just fine:
humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
AnimationTrack:AdjustSpeed((humanoid.WalkSpeed/16))
end)
Is this inside roblox’s default “Animation” script? Because I’m using it to play all the movement animations (Walking, Jumping, etc.) All I did was change the ID of the animations.