Walking bug in a rigged mesh

My character thats skinned mesh is sliding on the map and I’m not sure why. It might be because i scaled it down but this doesn’t seem to happen to any other skinned meshes ive done what should I do?

Here is the file:
character1.rbxm (27.4 KB)

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Try to copy the humanoid properties from a normal rig to that rig and try again.

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I’ve done that it doesn’t work

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