Walkspeed is not a valid member of Humanoid

I am making a zombie game and when I spawn in it gives me this error
Capture

It happens when I try to change the players walkspeed.
Here is the script:

while true do -- This is where it starts :)
	wait()
	if game.Workspace.MainScript.Teleport.Value == true then
		script.CamFix.Disabled = false
		script.Parent.Parent.Playing.Value = true
		game.Workspace.MainScript.StartPlayers.Value = game.Workspace.MainScript.StartPlayers.Value + 1
		player.Character.HumanoidRootPart.CFrame = workspace.TeleportDestination.CFrame
		local random = math.random(1,8)
		if random == 1 then
			game.Lighting.ClassTools.Sterling:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 16
			player.Character.Humanoid.MaxHealth = 140
			player.Character.Humanoid.Health = 140
		end
		if random == 2 then
			game.Lighting.ClassTools.Thompson:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 16
			player.Character.Humanoid.MaxHealth = 140
			player.Character.Humanoid.Health = 140
		end
		if random == 3 then
			game.Lighting.ClassTools.Uzi:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 16
			player.Character.Humanoid.MaxHealth = 140
			player.Character.Humanoid.Health = 140
		end
		if random == 4 then
			game.Lighting.ClassTools.M1911:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 18
			player.Character.Humanoid.MaxHealth = 160
			player.Character.Humanoid.Health = 160
		end
		if random == 5 then
			game.Lighting.ClassTools.Deagle:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 18
			player.Character.Humanoid.MaxHealth = 160
			player.Character.Humanoid.Health = 160
		end
		if random == 6 then
			game.Lighting.ClassTools.MeleeAxe:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 18
			player.Character.Humanoid.MaxHealth = 160
			player.Character.Humanoid.Health = 160
		end
		if random == 7 then
			game.Lighting.ClassTools.MeleeBar:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 18
			player.Character.Humanoid.MaxHealth = 160
			player.Character.Humanoid.Health = 160
		end
		if random == 8 then
			game.Lighting.ClassTools.MeleeWrench:Clone().Parent = player.Backpack
			player.Character.Humanoid.Walkspeed = 18
			player.Character.Humanoid.MaxHealth = 160
			player.Character.Humanoid.Health = 160
		end
		gamepass_guns() -- Ignore this
		wait(5)
	end
end

What am I doing wrong?

1 Like

It’s should be WalkSpeed not Walkspeed.

1 Like

It’s WalkSpeed. Not Walkspeed.

Thanks that worked I’m so dumb for not noticing that…

Someone answered that first but thanks