- Hi, my script checks the player’s “Rebirth” leaderstat value on connection and changes their walk speed dependent on this value. My intent is to have this walk speed value persist when the player dies, currently it does not, unbeknownst as to why.
game.Players.PlayerAdded:Connect(function(player)
local char = player.Character or player.CharacterAdded:wait()
if player.leaderstats.Rebirth.Value == 1 then
wait(1)
char.Humanoid.WalkSpeed = 40
end
end)
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local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
if Player.leaderstats.Rebirth.Value == 1 then
wait(1)
Character.Humanoid.WalkSpeed = 40
end
end)
end)
Resource Player | Roblox Creator Documentation
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Thank you so much for your time.