I am making ODM gear and use Body Velocity Combined with Body Gyro, it works when not next to a wall but as soon as you stand next to a wall and use it, its very slow.
I already tried setting friction and friction weight to 0 and 100 but it didn’t do anything
How would I fix this, so the character just slides on the wall instead of crawls?
you should try it using the LinearVelocity constraint as BodyVelocity constraint has been deprecated. Worth a shot!
I have tried it in the past but their were problems I came across with it that didn’t appear with BodyVelocity, and I’ve fixed this friction problem by setting Friction to 0.00001 not 0.
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