I’m working on making moving walls in 1 script, but 2 of the walls aren’t working. I’m using an if statement for all of the walls. I’ve tried to use elseif statements as well and if statements with and and or, but it hasn’t worked.
for i,v in pairs(game.Workspace.MovingWalls:GetChildren()) do
while true do
wait(1)
if v.Name == "MovingWall" then
print("MovingWall IFed fine.")
for i = 1,30 do
v.CFrame = v.CFrame * CFrame.new(0.3,0,0)
task.wait()
end
for i = 1,30 do
v.CFrame = v.CFrame * CFrame.new(-0.3,0,0)
task.wait()
end
end
if v.Name == "MovingWall2" then
print("MovingWall2 IFed fine.")
for i = 1,30 do
v.CFrame = v.CFrame * CFrame.new(-0.3,0,0)
task.wait()
end
for i = 1,30 do
v.CFrame = v.CFrame * CFrame.new(0.3,0,0)
task.wait()
end
end
if v.Name == "MovingWall3" then
print("MovingWall3 IFed fine.")
for i = 1,30 do
v.CFrame = v.CFrame * CFrame.new(-0.3,0,0)
task.wait()
end
for i = 1,30 do
v.CFrame = v.CFrame * CFrame.new(0.3,0,0)
task.wait()
end
end
end
end