I stumbled upon this problem, is there any way to fix the stutter?
I’m trying to make it just fallover, without ever rotating character, character should be able to jump/move normally just like jumping/moving from a high place and falling to ground.
The main issue with the wallstick controller is it didn’t work on terrain but from what I learned , I can place a block where the terrain is and effectively make it work anyway.
I’m trying to make a system that toggles the gravity thing. The only problem im having is that the shiftlock is broken when the gravity is disabled, and the movement is all weird.
Can you plz make a function in the module to toggle the gravity (and camera thing too)
An amazing module and system when I tested it, I was curious if you could give insight on how you would make it work for custom characters (non-r15/r6) ?
It should already work, the main hurtle would be changing the R15animate module to your custom rigs animations. There is R6 support by default. I have an unreleased version, that is the one shown in the pictures above. I have spent hours working on it to make it toggleable and work fully with terrain. but since no one has ever done it before I am keeping it private.