Wallrun System feedback

Hey there! So i made a wallrunning system, got any feedback for it?

To be honest, i feel like there is something missing to this system, ergo, im here at the forums. Trying to atleast get a clue on whats missing.

I want a smooth wallrun but i just can’t pinpoint what function/system i need to add to make this a lot smoother.


(Forgot to upload my bad)

Thanks!

3 Likes

Tween the camera rotation and make that the player falls when not wallrunning. Everything else is cool

2 Likes

You mean gravity while wallrunning?

As it was well-sadi by Ratzifutzi, you could make it so the Player slowly falls down, since thats what would happen irl too. I suggest you play a Game called Parkour. It has a really realistic Parkour System, and ofc, a Wallrun. You can first see the Wallrun on the tutorial when you join, or just mess around with it in general

3 Likes

First of all it would be nice to have a bit of camera shake.
Second of all, the last wall run was the head running on the wall and not foot

1 Like

Can you clarify, when would the camera shake happen?

When your foot lands on the wall, it could shake a bit

1 Like

YO IS THAT KARLSON? Oh you dont know what karlson is? iTs jUsT A GaMe dAnI Is wOrKiNg oN Go cHeCk iT OuT AnD WiShLiSt iT On sTeAm gAmErS!

5 Likes

Yes, a little gravity while running that moves you down a bit

1 Like