Hey there! So i made a wallrunning system, got any feedback for it?
To be honest, i feel like there is something missing to this system, ergo, im here at the forums. Trying to atleast get a clue on whats missing.
I want a smooth wallrun but i just can’t pinpoint what function/system i need to add to make this a lot smoother.
(Forgot to upload my bad)
Thanks!
3 Likes
Tween the camera rotation and make that the player falls when not wallrunning. Everything else is cool
2 Likes
You mean gravity while wallrunning?
TMChr1s
(Hades)
July 5, 2022, 8:45am
#4
As it was well-sadi by Ratzifutzi, you could make it so the Player slowly falls down, since thats what would happen irl too. I suggest you play a Game called Parkour . It has a really realistic Parkour System, and ofc, a Wallrun. You can first see the Wallrun on the tutorial when you join, or just mess around with it in general
3 Likes
First of all it would be nice to have a bit of camera shake.
Second of all, the last wall run was the head running on the wall and not foot
1 Like
Can you clarify, when would the camera shake happen?
When your foot lands on the wall, it could shake a bit
1 Like
Qinrir
(Quin)
July 5, 2022, 9:55am
#8
YO IS THAT KARLSON? Oh you dont know what karlson is? iTs jUsT A GaMe dAnI Is wOrKiNg oN Go cHeCk iT OuT AnD WiShLiSt iT On sTeAm gAmErS!
5 Likes
Yes, a little gravity while running that moves you down a bit
1 Like