Wandering Slimes

Remarkably simple yet effective physics based slimes that use velocity for movement as well as their changing of shape, paired with a little highlight magic for a cool shader like feel to them

Wandering:


Attacking once found target:

Closer look at its visual:
image

Source if anyone is interested:
Slime.lua (6.1 KB)

8 Likes

That looks cool! Really reminds me of the minecraft slime and I think the jump height and speed is realistic.

I took a look of your code and I noticed you’re using the deprecated CreateCollisionGroup(). I recommend you use RegisterCollisionGroup() instead and before that, don’t forget to use IsCollisionGroupRegistered() to avoid any errors just in case.

1 Like

Really? Roblox would usually do like a red underline under deprecated code so I had no clue, Thank you for the tip ill be sure to incorporate this!

2 Likes

That looks cool. Good job, bro.

1 Like