Hello fellow developers! I’ve had this idea for a few months now and finally decided to make it. This plugin allows you use to use Moon Animator as an animation exporter for objects rather than just rigs!
*This requires you to own a version of Moon Animator 2 to be able to work. (Not tested with the newest version)
So far, Parts and the Camera can be successfully exported into scripts.
How to Use it?
Get the plugin here: Moon Animator Object Exporter - Roblox
The plugin is mostly user-friendly. This does depend on your Moon Animator Save File that can be found in ServerStorage.
First, you want to open the plugin. This can be done by using either clicking the Toolbar icon or the “Object Exporter” (Shortcut) button in Moon Animator:
Next, you want to import your Moon Animator Save File that you want to export an object from. This can be done by either clicking the “Import All Anims button” (Which will import all your Animations in the Save folder) or clicking the “Add Moon File”, which would import a specific Anim file that you choose.
Now you have your Animations Imported!
After that, click the animation file that the object is in and select which settings you want it to export!
Finally, Click “Generate Script” and Congrats, you exported your Object!
What is Inside the Script that was Exported?
The script contains multiple Tweens that are activated after each other. All of the tweens will be played via a function. This makes it so if you want to change when the object’s animation is played, all you need to do is call the function!
Out of curiosity, How useful do you find this plugin?
- Useful
- It’s Alright
- There is a better alternative (If possible please share in replies)
- Doesn’t Help
0 voters
Please share any errors if you find one.
So far there is an error that says MouseEnter is acting on a nil index for the shortcut button even though the button still seems to work.