As a Roblox developer, it is currently too hard to know if a shortcut key that I’m associating to some new function is already in use previously.
Studio should warn us that the desired key is already assigned to another function and if I still want to move the key from the previous function to the current function.
If Roblox is able to address this issue, it would improve my development experience because this will prevent functions from losing their original shortcut keys without warning.