Hey! So, I am trying to create waves for a game I am making. I have tried many things including making the waves look like particles (fail,) making the waves normal bricks (ugly), making the bricks out of smooth terrain (not the type I am looking for). Does anyone have suggestions?
3 Likes
Best way to manage it is using scripting instead of building as it can offer more options for you to change instead of being limited to just parts and particles. You could use TweenService or just use normal terrain. You could also use beams if you haven’t already.
4 Likes
Combine particles and bricks.
It would help a bit.
2 Likes
It would probably looks static at some point, but meshes could do the job somehow.
as it can be resized from any direction, you could set a small vatiery of waves :
Large, Mini, Big, High, Sm0ll, and you can easily make ones that progressively get Bigger/Smaller that way.
2 Likes
TweenService works, thanks!