I want to check the player health constantly and if it reaches 1 I want to run code.
I don’t want to choose a loop because I don’t want players’ frames to drop. (This is an obby with damage bricks so they could die without the if then loop detecting it pretty fast if I were to make the wait() a little slow.)
I’ve skimmed the DevForum but I haven’t had any luck.
Really just a function that detects property changes or something like that would be good, but I don’t know of any.