Hi, I’m ummirdk and I’m currently looking for a way to know if the player is applying pressure to thumbstick1 or thumbstick2, I was unable to find a way to detect it via UserInputService I could only find a way to detect what direction the thumbstick is moving in, any help is appreciated! UwU
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Enum.KeyCode.ButtonL3
- Left thumstick button
Enum.KeyCode.ButtonR3
- Reft thumstick button
userInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if input.KeyCode == Enum.KeyCode.ButtonL3 then
-- Left thumbstick pressed down
end
end)
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