I initially went for GetTouchingParts, but wiki quickly told me that that’s only for intersecting parts. How would I go about finding parts that are adjacent to eachother?
You can try Raycasting, as it can be sent to and from a specific direction.
I initially went for GetTouchingParts, but wiki quickly told me that that’s only for intersecting parts. How would I go about finding parts that are adjacent to eachother?
You can try Raycasting, as it can be sent to and from a specific direction.