Is there anyway to remove the 20 minute idle timer? I searched it up and got mixed answers some saying its impossible others saying they’ve seen games doing it? I think it would be a cool premium benefit to add to my game.
I don’t think you can remove this. Maybe others have a solution. You should search on the script of roblox while you running the game and the part with the kicking.
This wouldn’t be a good premium benefit to the game when anyone could just bypass this with a cheeky little auto clicker.
What about mobile users though?
There are mobile “auto clickers”.
Well, that’s probably the only exception. I have seen mobile players use auto clickers before (by downloading a sketchy app on their phone) even with this I don’t think a phone could operate for long amounts of time as it may just overheat overnight.
That are incredibly dodgy. Besides, the only mobile autoclickers I’ve seen are for android, and seeing apple is very dominant in the market that still leaves the thousands of ios users.
I don’t think it is possible to prevent the AFK kicking feature, and if there is, I would assume it would be a pretty hacky method.
Also, personally, I don’t think removing the AFK kicking feature is a good premium benefit. Obviously, I don’t know very much about the game that you are making, but I don’t think removing an anti-AFK feature is really much of a benefit.
There is a reason why it’s there, it’s definitely mainly to save costs on servers kicking the player when he’s afk
Tp add to what @Puppynniko said:
The reason Roblox does this is so if a player stops playing they can’t sit there forever and tie up Roblox Servers.
Games that ‘grind for more in-game money or benefits’ while people aren’t actually playing do just that.
Sure, you can use auto clickers, but it’s a cheat/hack solution.
The game developer gets more Robux because they get premium payouts from players not doing anything.
You need to think of this from Roblox’s end, they don’t want to have their resources taken up by people not really using them. Research how much it costs to run 1 server for a day, then multiply that by however many games you think you’ll have running at one time, then multiply that by 365 days to see how much it costs in a year. You aren’t paying for that electricity.
You could teleport players to another server to dodge the 20 minute kick. You could also give arguments so that way, when they join the new server, they spawn at the same location.
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