I was messing around in blender and I learned how to set up a sky environment lighting along with a spotlight. This is to get a nice gradient look while allowing the shadow to have that beautiful blue color. I look at it now I wonder, are there more ways to improve this? I know there like 3 point lighting, using hdri for lighting, and emission lighting. I was wondering, what other kinds of lighting methods are there? How can I make the lighting look stunning? (Since like lighting is important in visuals) Also, the sparkles are overlays (after effects). Is it possible to do those types of effects in blender?
Also congrats to those who graduate class of 2020 (I might be a week late
)